![]() ![]() Shinra pledged to defeat the Horai, and the villagers entrusted him with a fighter plane designed by former engineering genius Amanai with the help of Kazamori and the village leader, called The Ikaruga. Shot down near a remote village called Ikaruga, inhabited by elderly people who were exiled by the Horai's conquests, Shinra was dragged from the wreckage and was nursed back to health. Miraculously, however, one young man survived the battle. Using fighter planes called Hitekkai, they fought with the hope of freeing the world from the Horai's grips, but their efforts were in vain, as they were no match to The Horai and were almost completely wiped out. Meanwhile, a freedom federation known as The Tenkaku emerged to challenge Horai. "The Divine Ones" carried out these conquests in "The name of peace". Soon after, Tenro and her followers, who call themselves "The Divine Ones", began conquering nations one after another. This energy emanated from an object she dug up from deep underground granted her unimaginable powers. Many years ago on the island nation of Horai, leader of the nation, Tenro Horai, discovered the Ubusunagami Okinokai (lit. In addition, the game features a two-player simultaneous mode, an in-depth slow-motion tutorial mode, with stage tutorial becoming accessible to players who reach them in the main game, and an in-game art gallery featuring character and mechanical designs by Yasushi Suzuki. An interesting feature of the arcade release, which is also included with the home console releases, is the "Trial Game" mode, where infinite lives are awarded for a single credit on the first level, but only the first two chapters are playable, offering a way to practice. If it is turned to it's side, it takes of up the whole screen and still has the same aspect ratio. When the game is played with the normal orientation (YOKO Mode), the sides are blank because the game field itself is taller than it is wide. This same mode can be used without rotating the monitor by configuring the controls, in essence changing the game from a vertical scrolling shooter to a horizontal one. The home console releases also include TATE Mode - the ability to rotate the game's display by ninety degrees while the player's monitor rests on it's left side, for full screen arcade size. ![]() Players are rewarded with the rank "Dot Eater" if it is done, as well as an achievement in the Xbox Arcade version.ĭespite the fact that only four people are responsible for it's creation, Ikaruga features full three-dimensional landscapes and a soundtrack by Hiroshi Iuchi. On the opposite of the spectrum is the "Bullet Eater" or "Dot Eater" strategy, where the player simply doesn't shoot enemies, including bosses, which will retreat after a set amount of time. ![]() ![]() The more sets of chains the player performs, the more points are acquired, eventually rewarding the player with an extra life. A chain happens when the player destroys three enemies of the same polarity consecutively. Skilled players may also perform combination "Chains" for points. The game also presents navigational challenges where the player is forced to fly through a continuing stream of weapon fire where the player can absorb one color and avoid the other. This becomes esspecially true during boss fights as they fire bullets of the two polaritys in overlapping pattens. Thus, much of the challenge of Ikaruga comes from careful polarity switching, having to choose between high damage to the enemies or (relative) invulnerability. Switching the ship's polarity changes the color of the ship's bullets and enemies of the opposite polarity with suffer double the damage with your bullets if hit with them. Same polarity bullets can be absorbed by the player's ship and be converted into energy for the ship special weapon, a homing beam launcher. Only bullets of the opposite polarity can destroy the player ship. Ikaruga's gameplay centers around the polarity mechanic. ![]()
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